Global Game Jam 2016
January 29-31 2016
Team size: 3
Time limit: 48 hours
Software used: Unity, Aseprite, Garage Band
Your god is angry and demands cider, and he wants it now! Bring bottles to the altar and walk around it to send your offering before it's too late. Be careful of Steve the thief.
Genre: Party game, Local multiplayer
Platform: Windows, Macintosh
Conceptualized design with the team.
Created & animated game assets - characters & objects.
Created sound effects.
Scripted animation states & sound effects into the game with Unity.
GGJam game's page