I've started making games when I was 19-year-old. This hobby of mine transformed into a profession when I dropped out of college and embarked on the road of entrepreneurship. This road wasn't an easy one (ask me more!) and the team parted ways after 2 years.
My next adventure was with Boomzap Entertainment - this is where my career really took off. I've had 9 titles shipped on PC, Mac, Wii and iOS with 4 titles in a lead designer/producer role. I can't express my gratitude enough to have learned so much about the tools and trade of game making from Boomzap.
Right now I'm working part-time with an unannounced web start-up as an unpaid core team member contributing in front-end development, UX design, and project management. I'm also an active volunteer for local communities that include but not limited to running events, developing websites, creating game art & animation.
Mobygames developer profile